AI Insights · Timothy · October 2023
Top 5 2D Cartoon Games Performance in Chile for Q3 2023
A comprehensive look at the performance of the top 5 2D cartoon games on a unified platform in Chile during Q3 2023, including trends in weekly downloads, revenue, and active users.
In the third quarter of 2023, the top 5 2D cartoon games on a unified platform in Chile showcased interesting trends in terms of downloads, revenue, and active users. Here’s a detailed performance overview of these games, based on data from Sensor Tower.
Coin Master from Moon Active saw fluctuations in its weekly revenue, peaking at approximately $140K in early July before experiencing a general decline and then stabilizing around $125K towards the end of September. Weekly downloads showed a downward trend, starting from around 15K in late June and ending at 9.3K by the end of September. The active user base also displayed a declining trend, from 166K in late June to 142K by the end of September.
Candy Crush Saga by King had a relatively stable revenue, with a notable peak of about $80K in mid-August. However, downloads decreased steadily over the quarter, starting at 14.9K in late June and dropping to 7.6K by the end of September. The game maintained a strong active user base, fluctuating around 200K throughout the quarter.
Royal Match from Dream Games showed a consistent weekly revenue, peaking at around $46K at the end of August. Downloads, however, declined from 40.7K in late June to 18.7K by the end of September. Active users saw minor fluctuations, peaking at approximately 198K in mid-September before slightly decreasing to 196K by the end of the month.
Jackpot Party - Casino Slots by Phantom EFX, Inc. experienced a steady revenue, with a peak of approximately $27.6K in late June before stabilizing around $19.4K towards the end of September. Downloads increased significantly in early September, reaching 1.3K, but ended the quarter at 518. Active users also saw an increase, peaking at 2.4K in mid-September before settling at 1.8K by the end of the month.
Clash of Clans from Supercell had a varied revenue trend, peaking at around $29.9K in late July and then stabilizing around $12.3K by the end of September. Downloads saw a general decline from 4.5K in late June to 3.6K by the end of September. The active user base remained relatively stable, fluctuating around 270K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.